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The Legend of Zelda: Twilight Princess (Wii)

The Legend of Zelda: Twilight Princess (Wii)

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From: Nintendo
Category: Video Games

List Price: £39.99
Buy Used: £12.00
as of 10/9/2010 03:43 PDT details
You Save: £27.99 (70%)

Qty 1 In Stock


New (16) Used (21) from £12.00

Seller: MTD TRADING LIMITED
Rating: 4.5 out of 5 stars 159 reviews

Platform: Nintendo Wii
Genre: action-games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 11 - 18 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: RVLPRZDE
UPC: 605433010147
EAN: 0045496900014

Publication Date: October 31, 2006
Availability: Usually dispatched within 1-2 business days

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  • Save upto 30% on purchase from Electronics Hub Ltd

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Editorial Reviews:

Product Description

When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero and the animal within.

Game storyline:
Link, a young man raised as a wrangler in a small, rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure named Midna helps him break free. With the aid of her magic, they set off to free the land from the shadows.

Characters:
Link, Zelda, Midna and many other characters, both new and old. How to progress through the game: Link must explore the vast land of Hyrule and uncover the mystery behind its plunge into darkness. As he does, he`ll have to enlist the aid of friendly folk, solve puzzles and battle his way through dangerous dungeons. In the Twilight Realm, he`ll have to use his wolf abilities and Midna`s magic to bring light to the land.

Special powers/weapons/moves/features:
Besides his trusty sword and shield, Link will use his bow and arrows, fight while on horseback and use a wealth of other items, both new and old. Players can use the Wii Remote as a fishing pole, while a spin of the Nunchuk controller executes a spin attack.




Customer Reviews:
Showing reviews 1-5 of 159
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4 out of 5 stars Must have   September 9, 2010
rmsc
This game is a must have for adventure / dungeon explorer games. Unfortunaly is a gamecube port, so the graphics aren't the best for a wii game.


4 out of 5 stars So Many Views This Review Could Have Been Endless, For All I Care...   July 10, 2010
Ms. Laura M. Russ (United Kindom, Wales)
This game, in so many ways, is good, yet bad.

First of all, if you're new to Zelda, I'd first of all recommend Okami http://www.amazon.co.uk/Capcom-Okami-Wii/dp/B0016OIITY/ref=sr_1_1?ie=UTF8&s=videogames&qid=1278751715&sr=8-1 (the link for the Wii game), because I find it's slightly easier, would be great for beginners within Japanese games (especially Zelda), and for the younger gamer. But I'm not reviewing Okami, on this post. But I guess I'll review Okami, too...

A few things Okami and Zelda have in common, is that they're both beautiful games. Although Okami is much more Japanese-styled within it's art, not 3D Manga-styled like Zelda. But within opinion Zelda: The Twilight Princess has to be the most beautiful game I've ever seen on the Nintendo Wii.


Zelda, for me, was the second game for my Nintendo Wii (Wii Sports being the first), and Nintendo Wii was my first console I really *used* (discluding the Nintendo DS, which I have to admit I was pretty OK at), so I guess you could say I was somewhat a beginner for non-portable consoles, at the time. And seriously, Zelda's now easy if you're new.

If you're impatient I wouldn't recommend this. At all. The game can be REAL slow and boring, many of the times. And some of the situations can take you a long time to solve, which I found frustrating and rather tiring for my mind, and I'm not saying I'm patient but I'm not really *impatient*, either. Kinda inbetween.

Some of the time, especially at the beginning, it's really, really entertaining. Not fun, exciting. Entertaining. There's something about it which I find strangely enjoyable, but I do not know what. But I've experiances this with all the Zelda games. The best Zelda game has to be Ocarina Of Time on the Nintendo 64, and the Nintendo DS ones of Zelda seem much more childish and a lot easier. But I guess the cartoon animation and ''7+'' instead of ''12+'' gives it away. It semt like a different game to me entirely; DS Zelda games. Now and then.



2 out of 5 stars The Worst Zelda game I played   June 24, 2010
Alex Zai (Leeds,England)
0 out of 2 found this review helpful

I am a huge fan of Zelda games,Ocarina of time is one of the best games I ever played,I also played Windwaker and it is also a fantastic flawless experience.
but twilight pricess is so life-less and boring.
it is ofcourse a great game IF not compared with other zelda games.
I'm pretty sure most people who praise this game have never played any other zelda game becuase comparing to the rest of them this one is a big failure.
the most dissapointing element about twilight princess is Hyrule..there are no memorable characters,no fun sub mission,no interesting character to chat with.
the game simply doesnt feel like a zelda game.
the wolf mode missions are so boring and long.
the enviroment is just ugly and lifeless.
the music is not even close to epic tunes of ocarina of time or windwaker.
oh and the graphics..ugly!
overall I am very dissapointed with this game.it's only good for people who havce never played any zelda game.



5 out of 5 stars Bang for your buck!!!   June 23, 2010
GJ Schaap
I've only ever played a couple of Zelda-titles on the Gameboy and DS, and admittingly never completed them, as I started to get bored with them after a while ("HEATHEN!!!", cries the fanboys). However, Twilight Princess has completely changed my opinion of the Zelda-franchise! Normally not a fan of games that take very long to complete (I've been playing over 30 hours now, and probably only three-quarters of the way!!!), but luckily, thanks to some clever level design and the constant introduction of new skills, items and abilities, the experience stays fresh and exciting most of the way (so far, anyway). Just as you start to get used to a certain ability or weapon, the design forces you to change tactics to progress, which I feel is rather ingenious and sometimes lacking in other lengthy games. I was a bit worried that the game would be of lower quality due to being an upgrade of an older Gamecube title, but was quite surprised to find some neat graphical effects and tricks that compliment the artistic design perfectly and makes this game seem newer than it actually is (this was a 2006 launch-title, if I'm not mistaking?). Where the title does show its age is in the sound department, specifically the lack of voice-over (not even that gibberish-language that Nintendo usually prefers, only some often annoying squeaks, groans and giggles accompany the scrolling text) and the slightly electronic-sounding music (a bit too MIDI, but still atmospheric and suited to the environments). I imagine that it is due to disc space restrictions, but it's not a deal-breaker, in my opinion. One can also complain that the nunchuck motion-sensing sometimes lack in responsiveness (an issue in several other games too) and Zelda-newbies can get stuck on some levels where it's not very obvious how to progress (walkthrough recommended, but only if you get really stuck), but again nothing here should prevent you from giving this title a go. Yes, even after 4 years it remains priced like a new title, but frankly you get a lot of bang for your buck here, a well-produced, lengthy, challenging and most importantly FUN game that is worth every penny. Will definitely buy the next Zelda-title, which I think is out somewhere next year? I might even pay full-price!!!


4 out of 5 stars Very nearly lives up to Ocarina of Time   June 15, 2010
Catriona Reid
Zelda is easily my favourite gaming series ever, so I was beyond excited when Twilight Princess came out. Unfortunately, at the time, I only had a GameCube, so I bought it and beat it on that.

Well, now I have a Wii, and so I'm playing it through on this, too!

I still love it.

The first few hours are a gentle introduction, and would probably be a good introduction to the series for those not familiar with it. The controls on both consoles are good, although it has taken me a little bit to get used to swinging the Wiimote rather than pressing B to swing my sword! I also find that the nunchuck isn't quite responsive enough, but on the whole the controls are good.

I actually think the control system works even better as a wolf than as a person. I also really like that the Wiimote curser looks like Navi on the screen - all the cuteness with none of the irritation, genius! Midna is a great companion/guide - very snarky and cute. I like how you can feel the development of the friendship between Link and Midna as the game progresses.

The graphics are not as good as many other Wii games, largely because this is fundamentally a port from the Gamecube version. Still, it's not exactly hideous to look at - it basically looks like a crisper, more realistic, version of Ocarina of Time. Hyrule field is epic, and HUGE, and the music that accompanies it is gorgeous. In fact, almost all of the music in this sounds lovely and is appropriate to the atmosphere of wherever you are.

There are, however, a few things that I didn't like, which is why this gets 4* rather than 5*. My biggest complaint by far is that it's not hard enough in comparison to Ocarina of Time, Majora's Mask, or even Wind Waker. It's sweet and fun to play, and the story is engrossing, but I didn't often feel particularly stretched when playing. The puzzles are mostly very simplistic, and the dungeons are very linear. The bosses aren't very hard to beat, either, even the final boss (although the battle was fun!). Don't get me wrong, I don't like games where you have to die 50 times just to get past an obstacle, but I would have appreciated a bit more challenge in the main story-line.

I also found the side-quests a little tedious, especially the bug collecting. I know that it's an entirely optional part of the game, but I like exploring and doing as much as I possibly can (after all, that's part of the point of Zelda games!), and so having side-quests reduced to "collect x number of things for me" is frustrating.

Now back to the good stuff! Riding Epona is AMAZING. In fact, you can talk to her when in wolf form - how cool is that? I mean, she doesn't say much, but still. I think that's great. Plus, being able to use your sword (and other items) while on her back is so great.

The Twilight is suitably creepy - the music and atmosphere creeps me out perfectly, and the enemies feel much more frightening (although ultimately are no harder to beat) than in the Light world. I don't know why, but Zant in particular scares the pants off me - might be the music?

Overall, I'd say this game feels like a sequel to Ocarina of Time. It's an excellent game on its own merits, but when compared to Ocarina, falls just a little bit short. I enjoyed playing it, but would have liked just a little bit more of a challenge.


Showing reviews 1-5 of 159
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